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		<title><![CDATA[The Screwed Gamers Community Forums - Other Games]]></title>
		<link>http://screwedgamers.com/forum/</link>
		<description><![CDATA[The Screwed Gamers Community Forums - http://screwedgamers.com/forum]]></description>
		<pubDate>Thu, 30 Apr 2026 01:42:36 +0000</pubDate>
		<generator>MyBB</generator>
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			<title><![CDATA[FIFA 17]]></title>
			<link>http://screwedgamers.com/forum/showthread.php?tid=167</link>
			<pubDate>Tue, 27 Sep 2016 23:59:09 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://screwedgamers.com/forum/member.php?action=profile&uid=9">Chaos 7h30ry</a>]]></dc:creator>
			<guid isPermaLink="false">http://screwedgamers.com/forum/showthread.php?tid=167</guid>
			<description><![CDATA[Figured I'd start this thread seeing as it's a day or 2 away I'm super excited for the journey story mode as well as Pro clubs and super league cant wait. I started the demo and you can already tell the game is lifelike with frostbite engine, players look realistic and the there is talks that there's pyro in the game such as flares(haven't seen any yet)]]></description>
			<content:encoded><![CDATA[Figured I'd start this thread seeing as it's a day or 2 away I'm super excited for the journey story mode as well as Pro clubs and super league cant wait. I started the demo and you can already tell the game is lifelike with frostbite engine, players look realistic and the there is talks that there's pyro in the game such as flares(haven't seen any yet)]]></content:encoded>
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			<title><![CDATA[FIFA Troubles as gamers uncover potential handicapping]]></title>
			<link>http://screwedgamers.com/forum/showthread.php?tid=97</link>
			<pubDate>Mon, 27 Jun 2016 14:16:58 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://screwedgamers.com/forum/member.php?action=profile&uid=2">Scav3nger</a>]]></dc:creator>
			<guid isPermaLink="false">http://screwedgamers.com/forum/showthread.php?tid=97</guid>
			<description><![CDATA[<a href="https://www.reddit.com/r/Games/comments/4q0o6b/redditors_and_youtubers_may_have_proved_the/" target="_blank" rel="noopener" class="mycode_url">https://www.reddit.com/r/Games/comments/...roved_the/</a><br />
<br />
<blockquote class="mycode_quote"><cite>Quote:</cite>Just to give a really quick run-down of what has been discovered, in lay-mans terms:<br />
1) In FIFA Ultimate team you open packs to gain access to cards which represent players in the game. You can also buy these cards from other users. <br />
2) When you build your team, by playing cards in particular positions, and with particular set-ups, you can increase their <span style="font-style: italic;" class="mycode_i">chemistry</span> attribute. Having a high chemistry attribute on a player will give them boosted stats, having a low chemistry will nerf their stats. These chemistry stats boosts are <span style="font-weight: bold;" class="mycode_b">huge</span> for how your team plays.<br />
3) It turns out that for a large chunk of the most expensive cards in the game, FIFA has not been attributing the stats boost to the cards afforded by their chemistry. Meaning that they feel sluggish, slow and clumsy in comparison to other, cheaper cards in the game which have been given the chemistry stats boost.<br />
4) This means that users have been spending vast amounts of in-game and real life money, sometimes hundreds even thousands of dollars/pounds, to obtain player cards which are NOT what they seem and are in fact heavily nerfed. </blockquote>
<br />
I've only ever played FIFA15 when it comes to ultimate team so I'm not 100% across the inner workings of it. But this does sound like a potentially huge problem if it turns out to be correct. The system seems to have failed to apply boosting stats for chemistry on cards added since day 1.<br />
<br />
<iframe width="560" height="315" src="//www.youtube.com/embed/XNtZmCOq8Uk" frameborder="0" allowfullscreen></iframe>]]></description>
			<content:encoded><![CDATA[<a href="https://www.reddit.com/r/Games/comments/4q0o6b/redditors_and_youtubers_may_have_proved_the/" target="_blank" rel="noopener" class="mycode_url">https://www.reddit.com/r/Games/comments/...roved_the/</a><br />
<br />
<blockquote class="mycode_quote"><cite>Quote:</cite>Just to give a really quick run-down of what has been discovered, in lay-mans terms:<br />
1) In FIFA Ultimate team you open packs to gain access to cards which represent players in the game. You can also buy these cards from other users. <br />
2) When you build your team, by playing cards in particular positions, and with particular set-ups, you can increase their <span style="font-style: italic;" class="mycode_i">chemistry</span> attribute. Having a high chemistry attribute on a player will give them boosted stats, having a low chemistry will nerf their stats. These chemistry stats boosts are <span style="font-weight: bold;" class="mycode_b">huge</span> for how your team plays.<br />
3) It turns out that for a large chunk of the most expensive cards in the game, FIFA has not been attributing the stats boost to the cards afforded by their chemistry. Meaning that they feel sluggish, slow and clumsy in comparison to other, cheaper cards in the game which have been given the chemistry stats boost.<br />
4) This means that users have been spending vast amounts of in-game and real life money, sometimes hundreds even thousands of dollars/pounds, to obtain player cards which are NOT what they seem and are in fact heavily nerfed. </blockquote>
<br />
I've only ever played FIFA15 when it comes to ultimate team so I'm not 100% across the inner workings of it. But this does sound like a potentially huge problem if it turns out to be correct. The system seems to have failed to apply boosting stats for chemistry on cards added since day 1.<br />
<br />
<iframe width="560" height="315" src="//www.youtube.com/embed/XNtZmCOq8Uk" frameborder="0" allowfullscreen></iframe>]]></content:encoded>
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			<title><![CDATA[Worms Battlegrounds]]></title>
			<link>http://screwedgamers.com/forum/showthread.php?tid=41</link>
			<pubDate>Sun, 03 Jan 2016 11:35:52 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://screwedgamers.com/forum/member.php?action=profile&uid=15">mr cat 4</a>]]></dc:creator>
			<guid isPermaLink="false">http://screwedgamers.com/forum/showthread.php?tid=41</guid>
			<description><![CDATA[I was just wondering who would be interested in another Worms social night sometime soon, it was great fun before and I'm starting to miss the laughs created from it.]]></description>
			<content:encoded><![CDATA[I was just wondering who would be interested in another Worms social night sometime soon, it was great fun before and I'm starting to miss the laughs created from it.]]></content:encoded>
		</item>
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			<title><![CDATA[Xbox One Backwards compatability]]></title>
			<link>http://screwedgamers.com/forum/showthread.php?tid=33</link>
			<pubDate>Tue, 10 Nov 2015 09:12:51 +0000</pubDate>
			<dc:creator><![CDATA[<a href="http://screwedgamers.com/forum/member.php?action=profile&uid=3">z00lu</a>]]></dc:creator>
			<guid isPermaLink="false">http://screwedgamers.com/forum/showthread.php?tid=33</guid>
			<description><![CDATA[Seems like the best place to put this thread as the topic covers many games.<br />
<br />
If you have any info on the latest news about game titles for the backwards compatibility for Xbox One, chuck it in here.<br />
<br />
Although Black Ops 2 is the most requested title to be given this treatment, the below article gives a good explanation as to why they aren't doing it, and are unlikely to in the future. All I can say is, everyone stop buying new CoD games from now on and we might just get a reboot collection for all the CoD's, at least up until Ghosts cause who really wants that one....<br />
<br />
<a href="http://www.forbes.com/sites/insertcoin/2015/07/23/why-call-of-duty-black-ops-2-may-never-be-backward-compatible-on-xbox-one/" target="_blank" rel="noopener" class="mycode_url">http://www.forbes.com/sites/insertcoin/2...-xbox-one/</a>]]></description>
			<content:encoded><![CDATA[Seems like the best place to put this thread as the topic covers many games.<br />
<br />
If you have any info on the latest news about game titles for the backwards compatibility for Xbox One, chuck it in here.<br />
<br />
Although Black Ops 2 is the most requested title to be given this treatment, the below article gives a good explanation as to why they aren't doing it, and are unlikely to in the future. All I can say is, everyone stop buying new CoD games from now on and we might just get a reboot collection for all the CoD's, at least up until Ghosts cause who really wants that one....<br />
<br />
<a href="http://www.forbes.com/sites/insertcoin/2015/07/23/why-call-of-duty-black-ops-2-may-never-be-backward-compatible-on-xbox-one/" target="_blank" rel="noopener" class="mycode_url">http://www.forbes.com/sites/insertcoin/2...-xbox-one/</a>]]></content:encoded>
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