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Latest Threads
[Forza 7] February 21st S...
Forum: Social Nights and One-off Events
Last Post: Scav3nger
02-02-2019, 10:27 AM
» Replies: 0
» Views: 23
Thursday January 31st Pre...
Forum: Social Nights and One-off Events
Last Post: CrashCaderz
02-02-2019, 08:44 AM
» Replies: 1
» Views: 85
Slightly Mad have gone Fu...
Forum: Off Topic
Last Post: Scav3nger
01-05-2019, 05:50 AM
» Replies: 0
» Views: 45
CANZ Driver Number Databa...
Forum: CANZ News
Last Post: Scav3nger
01-05-2019, 05:20 AM
» Replies: 24
» Views: 15,528
[Forza Motorsport] Number...
Forum: CANZ News
Last Post: Scav3nger
01-05-2019, 05:14 AM
» Replies: 4
» Views: 3,806
CANZ SC|19 Championship S...
Forum: CANZ Series Discussion
Last Post: Scav3nger
01-04-2019, 03:11 AM
» Replies: 7
» Views: 484
2019
Forum: Administration News
Last Post: Scav3nger
10-19-2018, 01:01 AM
» Replies: 0
» Views: 204
2017 Structure and Change...
Forum: CANZ News
Last Post: Scav3nger
10-15-2018, 12:48 PM
» Replies: 29
» Views: 14,831
2019 Changes to CANZ Regu...
Forum: CANZ News
Last Post: Scav3nger
10-15-2018, 12:42 PM
» Replies: 0
» Views: 156
Confirmed TEC's List
Forum: CANZ News
Last Post: Scav3nger
10-15-2018, 11:38 AM
» Replies: 0
» Views: 187

 
  [Forza 7] February 21st Social Night
Posted by: Scav3nger - 02-02-2019, 10:27 AM - Forum: Social Nights and One-off Events - No Replies

Hey everyone,

Given this year is the first year we are able to open the CANZ Championship Series on Forza to PC players there's a bit of testing that needs to be done. As a resident PC and Xbox player I would like to organise test nights between now and season start to make sure any PC players that wish to join will be able to do so and maintain our previous levels of community engagement (pre/post race discussion and in-race communication).

The second test will be on February 21st. I will commence lobby hosting on PC at 8:30pm AEDT and will be prepared with the following methods of communication:
Xbox App running on PC
In-Game voice chat on PC

Xbox One party
Xbox One In-Game voice chat

Last time (the 31st) it was only Drifter and I so we jumped in the Endurance GT lobby and did some publobby racing. I couldn't get party chat to work on PC and in-game chat would only send my voice not receive others. So definitely need to try some more settings to see if I can get it working.

See you (hopefully more of you) on the 21st! This will probably be our last one before the season starts too, so I'd like to get some pre-season footage in V8's (they don't have to be final liveries if you're not ready to show them off yet, just something placeholder for your team).

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  Thursday January 31st Pre-Season Testing
Posted by: Scav3nger - 01-15-2019, 04:33 AM - Forum: Social Nights and One-off Events - Replies (1)

Hey everyone,

Given this year is the first year we are able to open the CANZ Championship Series on Forza to PC players there's a bit of testing that needs to be done. As a resident PC and Xbox player I would like to organise a few test nights between now and season start to make sure any PC players that wish to join will be able to do so and maintain our previous levels of community engagement (pre/post race discussion and in-race communication).

The first such test will be on January 31st. I will commence lobby hosting on PC at 8:30pm AEDT and will be prepared with the following methods of communication:
Xbox App running on PC
In-Game voice chat on PC

Xbox One party
Xbox One In-Game voice chat

Based on previous experiments I'm fairly confident everything will work fine, but better to test and be sure. Plus I'll get some footage out of it!

See you on the 31st!

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  Slightly Mad have gone Fully Mad, plan to release their own console
Posted by: Scav3nger - 01-05-2019, 05:50 AM - Forum: Off Topic - No Replies

Slightly Mad Studios, developers of Need for Speed: Shift ( and Shift 2) along with the Project CARS series has announced plans to release the Mad Box. A new console aimed at providing VR experiences for sim gamers like no other console is capable of.

In an interview with Variety, Slight Mad studio head Ian Bell said:

Quote:“It’s the most powerful console ever built… It’s literally ‘Mad’… You want 4k, you want VR at 60FPS? You want a full engine for free to develop your games on it? You have it.”

https://variety.com/2019/gaming/news/ian...203097617/

Gamespot got a glimpse of the early design of the Mad Box recently:
https://www.gamespot.com/articles/first-...0-6464167/

Honestly, as I said in the thread title, they've gone full mad if they think they can take on Xbox and Sony with this. It's essentially a Steam Machine (and we know how well that worked out don't we?) that is just going to be a prebuilt gaming PC. And let's be realistic, the software development aspects of SMS's recent developments have left a bit to be desired to trust them with the development of an operating system for a gaming "console".

But hey, at least it wasn't the guys that developed ATLAS or Ark announcing this... Not that it makes this announcement a good thing. Because I think this "console" will go the way of the Ouya and the Dreamcast.

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  CANZ SC|19 Championship Series
Posted by: Scav3nger - 11-19-2018, 03:58 AM - Forum: CANZ Series Discussion - Replies (7)

This thread is for registration and discussion for the CANZ SC|19 Championship Series.

18 Rounds. 42 Races. Boatloads of points!

http://screwedgamers.com/canz-racing/can...ip-series/

Please remember to note requirements regarding team names and verified TEC entries as per the regulations:

Quote:2.1 Team Entitlements Contract (TEC):

CANZ employs a system of TEC’s. TEC’s represent the ability for independent or privateer teams to form recognised teams for the CANZ championship season and compete for the teams championship. Any new member of the CANZ Racing Community will enter as a privateer unless joining a team with an existing TEC.

Important details to note:
(a) Teams can be created at any time, but the TEC must be in place prior to commencement of a championship.
(b) Only one TEC is required for a team to compete in championships on any game as long as the team name remains the same. Any change to a TEC registered team name in-season will result in a loss of all points for that team.
© Sale of a TEC is strictly against the rules (anyone who experiences or hears of another party attempting to sell a TEC for any payment, especially real money, should contact a member of administration immediately).
(d) TEC’s must be unique and cannot be based on realistic team names or those from other racing games (i.e. Red Bull Racing, Triple 8, Auricom, etc) this includes derivative teams inspired by these teams. Real life branding is permitted in liveries but team names must be unique.

Registrations (in order of registration):
#17 Scav3nger - Second Degree Racing (TEC-SDR) - #22 Holden Commodore
#1 CrashCaderz - AusGear Motorsport (TEC-AGM) - TBA
#55 Woebegone6 - TBA - TBA
#111 BretleyS - TBA - TBA
#2 MRN3Drifter - FEISAR - #78 Nissan Altima

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  2019
Posted by: Scav3nger - 10-19-2018, 01:01 AM - Forum: Administration News - No Replies

Hello Everyone,

The last 8-10 months have been very quiet, we've lost a bit of momentum as I took some time off to focus on a course I was doing. We're back in business now though. Gearing up for a new year and getting things back on track. Starting with laying out the plan for 2019.

As you can already see, we're back on the old forums. We've lost a little bit of content as the website with the 2018 forums broke during the year and I couldn't recover the content. Hence the main website saying it's undergoing maintenance. That's a good thing though because there's a few changes on that front I was looking to implement for next year anyway so a mostly fresh start (I've got all the posts from the old website so it look like a wasteland when the new site is first up and running) will be a good thing.

With that, let's take a look at what's happening.

Over on our Discord some discussion has been starting up again, looking at where we're going with CANZ next year (more on that below) as well as discussion in the Inner Sanctum with some of our core community on our direction and focus moving forward. So far we've looked at our focus for 2019 being a return to our Forza roots with a 2019 CANZ Supercars series. We toyed with the idea of a GT series but the workload involved with balancing the GT cars into spec with the current size of the racing community meant the Supercars was the more straight forward series to get the ball rolling again. We will be reassessing in 2020 the options for the mainline series.

We've briefly touched on Rocket League. It will be returning in some form but just not sure how at this time.

Social games will become much more of a focus too, with a key interest being easy drop-in-drop-out games on both PC and Xbox. Minecraft is an obvious choice as we can have a server running all the time. And yes, GTA or Red Dead may also be on that list (though I personally don't have RDR2 on my list of games I'm looking at). Though the social aspect and nature of it means that these are things that can be organised at any time and not necessarily by us, it could be anyone in the community organising these events on any game!

So get involved in the discussion and help us gear up for a powerful 2019!

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  2019 Changes to CANZ Regulations
Posted by: Scav3nger - 10-15-2018, 12:42 PM - Forum: CANZ News - No Replies

Hey all,

The following changes are being made to the regulations in preparation for 2019. Please familiarise yourselves with the changes to avoid any confusion.

Section 1.2 Eligible Competitors

Racing is open to any driver regardless of skill level. Appropriate competitions for all skill levels are available. While eligibility is open to all drivers, application fees (in the form of Screwed Gamers Points) may apply.

Section 2.1 Team Entitlement Contracts (TEC's)

CANZ employs a system of TEC’s. TEC’s represent the ability for independent or privateer teams to form recognised teams for the CANZ championship season and compete for the teams championship. Any new member of the CANZ Racing Community will enter as a privateer unless joining a team with an existing TEC. Please view the following link for a list of teams with current TEC's.

C) Only one TEC is required for a team to compete in championships on any game as long as the team name remains the same. Any change to a TEC registered team name in-season will result in a loss of all points for that team.
...
E) TEC's must be unique and cannot be based on realistic team names (i.e. Red Bull Racing, Triple 8, Force India, etc) this includes derivative teams inspired by these real life teams. Real life branding is permitted in liveries but team names must be unique.

3.1 Competitor Responsibilities:

It is the responsibility of the competitor to ensure full compliance with the regulations of a series, check the series specific regulations in the appropriate thread(s) to ensure these regulations are met. check the series specific regulations on the Screwed Gamers website to ensure these regulations are met.

4.3 Grid Positions:

Each grid position shall be decided on lap times set in qualifying session(s), with the fastest driver being placed on pole position and the remainder in order of qualifying times unless race-specific ruling (such as reverse grid) override this rule. If two or more drivers record equal lap times the first driver to record the time shall take precedence unless handled otherwise by game software. Grid position penalities may also be applied from previous rounds which may affect starting positions from any qualifying session(s).

Section 5.3 Points System:

1.       230
2.       200
3.       180
4.       160
5.       140
6.       120
7.       100
8.       90
9.       80
10.   70
11.   60
12.   50
13.   40
14.   30
15.   20
16.   10
17.   5 for every position further


6.4 Penalty Types:
Penalties are handed out in the following categories:
A) Points penalty from the drivers’ championship points
B) Points penalty from the drivers’ SGP bank (aka a fine)
B) Grid position penalty (where possible)
C) Exclusion from qualifying at the next event
D) Exclusion from the following round.
Exclusions will only be handed out in the most extreme of cases or in the event of repeat offenders.

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  Confirmed TEC's List
Posted by: Scav3nger - 10-15-2018, 11:38 AM - Forum: CANZ News - No Replies

This post will contain an up to date listing of all teams with current Team Entitlement Contracts making them eligible to race for Teams/Constructors Championships.

All TEC's will have a unique three character identification tag. This is used as a shortcode to identify the team where the full name cannot be used.

Current TEC's:
TEC-AGM AusGear Motorsport - Manager: Caderz
TEC-FSR FEISAR - Manager: Drifter
TEC-SDR Second Degree Racing - Manager: Scav3nger
TEC-MMM Moobie Madness Motorsport - Manager: z00lu
TEC-SMM SM Motorsport - Manager: Hyboi
TEC-DLR Dead Last Racing - Manager: DeadX
TEC-NRD NERD Motorsport - Manager: Alsimo
TEC-SYB Start Ya Bastard Racing - Manager: Eskimo

Last Update: 15/10/2018

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  2017 Gaming wishlist
Posted by: z00lu - 02-01-2017, 10:16 AM - Forum: Community Noticeboard - Replies (1)

Another year, another thousand or so games coming out.....which ones are on your wish list?

For me I have two on the radar and that's about it:

Sea of Thieves
State of Decay 2

The latter is locked in, especially with co-op game play - hoping to organise a crew that will join me and stream gameplay regularly, provided I can spare the time....haha

Sea of Thieves is subject to reviews etc upon release.

Wait and see what others post which may pique my interest.

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  Rocket League social - Tue 18th Jan
Posted by: z00lu - 01-16-2017, 08:45 AM - Forum: Rocket League - Replies (1)

For those that may have missed the post on Discord, here is the details for tomorrow nights social:

If we get 6 players

  •  3v3 in standard, random teams each match
If we get 7 players
  • I spectate/stream/commentate said matches above
If we get 8 players
  • two lobbies of 2v2 (bit of a look in at the upcoming competition)
If we get 9 players
  • I will once again spectate one lobby for a few matches, then a few in the other lobby
If we get 10 players
  • 1 x 3v3 lobby, 1 x 2v2 lobby
If we get 11 players
  • as per previous odd numbered options using 10 player set up
If we get 12 players
  • 1 x 3v3 in standard, 1 x 3v3 in rumble (optional if all want to play standard
See how we go - last check I think we have the following players;

z00lu
Drifter
Workingdata
Scav3nger
Doc
Alsimo

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  Virgin Australia SuperCars 2017
Posted by: Woebegone6 - 01-16-2017, 04:58 AM - Forum: General Motorsport - No Replies

It's that time of year again where the Clipsal 500 is around the corner and now entering the livery unveiling season of the 2017 season.

First story of the new season is that HRT RBRA have picked up Matt Campbell to co-drive with SVG for the Pirtek Enduro cup. I think this has surprised everyone considering how well he drove for Nissan last season and was tipped to be a furure star at Nissan Motorsport. 

First of the livery unveiling will be this week with HRT RBRA up first.

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