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  Rocket League social - Tue 18th Jan
Posted by: z00lu - 01-16-2017, 08:45 AM - Forum: Rocket League - Replies (1)

For those that may have missed the post on Discord, here is the details for tomorrow nights social:

If we get 6 players

  •  3v3 in standard, random teams each match
If we get 7 players
  • I spectate/stream/commentate said matches above
If we get 8 players
  • two lobbies of 2v2 (bit of a look in at the upcoming competition)
If we get 9 players
  • I will once again spectate one lobby for a few matches, then a few in the other lobby
If we get 10 players
  • 1 x 3v3 lobby, 1 x 2v2 lobby
If we get 11 players
  • as per previous odd numbered options using 10 player set up
If we get 12 players
  • 1 x 3v3 in standard, 1 x 3v3 in rumble (optional if all want to play standard
See how we go - last check I think we have the following players;

z00lu
Drifter
Workingdata
Scav3nger
Doc
Alsimo

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  Virgin Australia SuperCars 2017
Posted by: Woebegone6 - 01-16-2017, 04:58 AM - Forum: General Motorsport - No Replies

It's that time of year again where the Clipsal 500 is around the corner and now entering the livery unveiling season of the 2017 season.

First story of the new season is that HRT RBRA have picked up Matt Campbell to co-drive with SVG for the Pirtek Enduro cup. I think this has surprised everyone considering how well he drove for Nissan last season and was tipped to be a furure star at Nissan Motorsport. 

First of the livery unveiling will be this week with HRT RBRA up first.

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  The Unofficial 2v2 Untitled Tournament
Posted by: Scav3nger - 01-15-2017, 01:54 PM - Forum: Rocket League - Replies (10)

Hey everyone!

Welcome back to TSG in 2017, we hope you all had a safe and happy new year and are now ready to dive back into proceedings!

We're starting 2017 off with an unofficial 2v2 tournament open to Xbox One and PC players. The aim here is to test the waters in cross-play environments surrounding communications when organising events through the use of our Discord server. This competition will also seek to test the viability of running a 2v2 competition over maintaining our previous 3v3 format. There a couple of changes I will outline below but it should be noted the change will only occur should we find the overall competition runs smoother as a 2v2 than it did in its 3v3 format.

For this tournament we won't be running a salary cap as it is not an official tournament but will be making an effort to organise balanced teams internally based off the registrations. Competition length will be determined by the number of registrations and the number of teams we're able to assemble from those registrations. Where possible we'll do our best to ensure players are grouped with players on the same platform though we must emphasise this may not be 100% possible.

The main details:
Format: 2v2 Round Robin with elimination finals
Number of teams: To be determined
Matchplay format: 2-weeks-on-1-week-off, week break before finals
Number of players per team: 2
Substitutes: None (the two players assigned to the team must play or postpone their game to the next off week or the finals break)

Players interested in "Captaincy" (basically picking your own team name) should indicate as such in their registration, captains will be added as needed on a first-come-first-served basis.

Registrations:
Scav3nger © - Second Degree Sharks
deadx89 -
Alsimo -
WorkingData5140 -
MRN3Drifter -
SillyOlMate -
Chaos 7h30ry -

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  Forza Motorsport 7 Thread
Posted by: Scav3nger - 12-22-2016, 11:58 PM - Forum: Racing Games Discussion - No Replies

Thread to start discussions on FM7, starting with this news that the Fanatec CEO is meeting with Turn 10 to discuss wheel support and improvements:
https://www.gtplanet.net/forza-motorspor...heel-users

"The news of a seventh entry in the Forza Motorsport franchise — expected to release within the next year — is unlikely to come as a surprise to anyone. What is surprising is the first mention of the team’s next project doesn’t come from Turn 10 itself, but has been outed by Fanatec CEO Thomas Jackermeier.

Thomas revealed on the Fanatec forum that he was due for a meeting with Turn 10 to discuss a number of things that could be done for the next title in the series. “If you would like to add something, please let me know,” Jackermeier posted, “Please tell me any wheel/pedal/shifter related issues you have in FM6 and let us know what new features you would like to see supported in FM7.”"

I don't suppose it's really a surprise it's coming, though I did think they may have taken the chance to add a third series to the franchise before the news of Scorpio came out. No doubt MSFT want FM7 to be a launch title for the Scorpio. Likely alongside Halo 6 which will likely also be revealed as a launch title for the Scorpio.

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  z00lu's Birthday
Posted by: Scav3nger - 12-14-2016, 04:59 AM - Forum: Off Topic - Replies (2)

My sources tell me yesterday was z00lu's birthday, we completely missed it!

Happy Birthday z00lu, hope it was a good one!

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  Button layouts
Posted by: z00lu - 12-04-2016, 12:39 AM - Forum: Rocket League - Replies (7)

Thought I would attempt a discussion here on what controller layouts everyone uses.
I think we had some discussion about this while playing the game a while back, talking about positioning of the aerial roll button (default being x).
I am using default layout but have moved the aerial roll button to the left trigger so that I can boost and barrel roll at the same time. So far so good

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  ARC Starbase update
Posted by: z00lu - 12-03-2016, 03:07 AM - Forum: Rocket League - No Replies

So December 7th we get the new map ARC starbase along with some cool improvements. See the link for more details:

https://rocketleaguegame.com/news/starba...ecember-7/


Map preferences is a great addition, though I would like to see them go one step further with custom matches where you can select exactly what maps you want in a rotation when you don't want to just play on one map

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  Broadcasts and Race Replays for 2017
Posted by: z00lu - 11-30-2016, 06:25 AM - Forum: CANZ News - Replies (3)

Ok so most of you will know that I have now resigned from racing full time with CANZ, possibly appearing only for enduro rounds as a wild card. One reason is for me to spend more time on other things, and the other is to contribute more to content for TSG and CANZ next year.

Now with the wonderful update for spectator mode in Forza 6, we can now look at covering races on this title as well as Project Cars.

That said, I will be limiting myself to a certain number as I don't want to commit to something and not be able to deliver on it.

So with that, I am open to suggestions on which rounds would be best to cover, at this stage sticking with the main series of each title. Support series may get a look in but wait and see.

I realise that Pcars offers unique options that Forza doesn't, but I wonder if it is enough for us to continue with two titles......I guess we can just see how the support goes for both titles in 2017 and if things aren't going well for one of them, then things can change then....

Back to topic, post what you think would be good to see broadcast/produced as a replay

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  CANZ Classic Formula [Official Thread]
Posted by: Scav3nger - 11-27-2016, 09:49 AM - Forum: CANZ Series Discussion - Replies (5)

CANZ Classic Formula 2017 (CF17)

A new addition to the CANZ series, the 2017 support category will offer up the classic formula, with vehicles from the 1976 championship to do battle once more.

General Information:
Series Title: CANZ Classic Formula 2017
Platform: Xbox One (Forza Motorsport 6)
Proposed period: March - November 2017
Day: Thursday's from 9pm
Category: Social
Number of Drivers: 22
Points System: CANZ Points System
Team Points: Yes
Teams Required: Yes
Rounds: 9
Races: ~15 minutes
Time Period: TBC
Qualifying: None
Time Trials: Should more than 22 drivers register, a waiting list shall be implemented.
Rules: CANZ Regulations apply.
Damage Mode: Fuel and Tyres only.

Vehicle Information:
Upgrades: None
Tuning: None (forced stock)

Livery Information:
Unique liveries must be used, strictly no real world liveries allowed.

Driver assists:
All assists allowed.

Stewarding Details:
Stewarding: No

Incident submissions required: No

Penalties:
Points penalties. Grid penalties may be applied to serious/repeat offenders.

Qualifying:
None

Pit stops:
None

Race Formats:
Standard Race ~15 minutes for each round.

Vehicle List:
Any 1976 Classic Formula 1 car.

Provisional Calendar for 2016:
Round 1:
Brands Hatch GP
Thursday March 2nd, 2017

Round 2:
Hockenheim
Thursday April 6th, 2017

Round 3:
Monza GP
Thursday May 4th, 2017

Round 4:
Spa Francorchamps
Thursday June 1st, 2017

Round 5:
Laguna Seca
Thursday July 6th, 2017

Round 6:
Road Atlanta
Thursday August 3rd, 2017

Round 7:
Road America
Thursday September 7th, 2017

Round 8:
Bathurst
Thursday October 5th, 2017

Round 9:
Long Beach
Thursday November 2nd, 2017

Current Registrations:
#2 - MRN3Drifter - FEISAR International - TBD
#16 - CrashCaderz - Aus-Gear Motorsport
#17 - Scav3nger - Second Degree Racing - Ferrari

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  CANZ V817 [Official Thread]
Posted by: Scav3nger - 11-27-2016, 09:46 AM - Forum: CANZ Series Discussion - Replies (17)

CANZ V8 Supercars 2017 (V817)

Back again for 2017 the V8 Supercars return for even more action. New formats, old favourites, and a fresh start for new and old championship contenders.

General Information:
Series Title: CANZ V8 Supercars 2017
Platform: Xbox One (Forza Motorsport 6)
Proposed period: March - November 2017
Day: Thursday's from 9pm
Category: Semi-Competitive
Number of Drivers: 22
Points System: CANZ Points System
Team Points: Yes
Teams Required: Yes
Rounds: 9
Races: Variable - See more under "Race Formats"
Time Period: TBC
Qualifying: 10-12 minute qualifying
Time Trials: Should more than 22 drivers register, a waiting list shall be implemented.
Rules: CANZ Regulations apply.
Damage Mode: Simulation

Vehicle Information:
Upgrades: Race Brakes and Race Driveline only
Tuning: Allowed

Livery Information:
Unique liveries must be used, strictly no real world liveries allowed. One grace livery change is accepted and may be taken at, or after, the enduro round.

Driver assists:
All assists allowed.

Stewarding Details:
Stewarding: Yes
Incident submissions required: Yes

Penalties:
Points penalties. Grid penalties may be applied to serious/repeat offenders.

Qualifying:
10-12 minute session depending on circuit length. Steet circuits may involve turning collisions off.

Pit stops:
Each round will vary depending on race format.

Race Formats:
Standard Race - Qualifying, Main Race (~25 minutes), Half-length Reverse Grid Race
Qualifying Race - Half-length (~10 minute) Race based on reverse championship order, Main Race (~25 minutes), Half-Length Reverse Grid Race
Triple Sprint/Double Reverse Grid - Half-length Qualifying (5-6 minutes), 3 Sprint-length (~12 minute) races. Race One based on qually, Race Two Reverse Grid, Race Three reverse grid on finishing position in Race Two. Half-points awarded at the end of Races 2 and 3. No pit stops required.
Endurance - Qualifying Shootout, Endurance Race (1 hour), double points.


Vehicle List:
(Maximum of four drivers per manufacturer until further notice)
Ford Falcon FG-X
Holden VF Commodore
Nissan Altima
Volvo S60
Mercedes-Benz E63

Provisional Calendar for 2016:
Round 1:
Brands Hatch GP - Standard Race
Thursday March 2nd, 2017

Round 2:
Hockenheim Mini - Triple Sprint
Thursday April 6th, 2017

Round 3:
Monza GP - Qualifying Race
Thursday May 4th, 2017

Round 4:
CotA West - Triple Sprint
Thursday June 1st, 2017

Round 5:
Laguna Seca - Standard Race
Thursday July 6th, 2017

Round 6:
Road Atlanta - Qualifying Race
Thursday August 3rd, 2017

Round 7:
Road America - Mini Enduro - Double Feature (two main length races, 2nd race reverse grid based on qualifying results for race 1)
Thursday September 7th, 2017

Round 8:
Bathurst - Endurance
Thursday October 5th, 2017

Round 9:
Long Beach - Standard Race
Thursday November 2nd, 2017

Current Registrations:
#1 - CrashCaderz - Aus-Gear Motorsport - Holden VF Commodore
#2 - MRN3Drifter - FEISAR International - Nissan Altima
#7 - Chaos 7h30ry - FEISAR International - Nissan Altima
#17 - Scav3nger - Second Degree Racing - Volvo S60
#55 - Woebegone6 - Second Degree Racing - Volvo S60
#170 - x06 The Doc 06x - Aus-Gear Motorsport - Holden VF Commodore

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