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  GTA Games Night - Tues 22/3
Posted by: z00lu - 03-15-2016, 12:51 PM - Forum: GTA - Replies (4)

Hey guys,

Looking to get back into GTA next Tuesday night if anyone wants to join in. Post below if you want an invite or message me closer to the night via Facebook.

Usual start time or 9pm though I will be aiming for 8.30pm AEDT.

See you in Los Santos!

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  [V8SC] Press Paddock
Posted by: Scav3nger - 03-10-2016, 09:25 PM - Forum: CANZ Series Discussion - Replies (14)

Drivers and team managers are reminded that excessive language in response to questions may result in sanctions. Please respect our community's members as per the rules and regulations. Thank you.

Some basic questions (feel free to come up with some questions of your own though if you like):

How was your race today?

What was the team's plan coming into today's race?

What are some things the team are looking at moving forward?

What was your highlight of the race?

Did you generally like (circuit name) or feel as though a better circuit could be run? If so, which circuit?

What are you looking forward to most about the next race?

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  [V8SC] Stewards Briefing - Round 1
Posted by: Scav3nger - 03-09-2016, 12:39 PM - Forum: CANZ Stewarding Centre - No Replies

Round 1, Silverstone, Stewards Briefing
March 10th, 2016

Teams and drivers are advised of the following information contained within:
Qualifying Procedure
Starting Procedure
Pit Entry and Exit


All information contained in this stewards briefing is created with the purpose of ensuring we have stable events, so CANZ administrators appreciate that everyone follows this information along with adhering to the CANZ sporting regulations.

Qualifying Procedure:
Qualifying for Round 1 of the CANZ V8 Supercars series will be a timed session of 15 minutes. No shootout session or group split will be required for this circuit. Please spread yourselves out on circuit to avoid dirtying others laps through drafting.

Starting Procedure:
For the first race, a standard start will be used. Should a reverse grid race be run, a standing manual start will be used to set grid positions.

Pit Entry and Exit:
Please observe the following images:





For pit entry, please communicate and ensure that you are over to the right hand side of the circuit before the white control line to clearly indicate that you are entering the pits. Follow the general direction of that rather prominent tyre mark if in doubt. As always you cannot pit at the end of the first lap unless you have damage, and you must not pit on the last lap and finish the race in the pit lane.

For pit exit, remember to commincate that you are exiting the pits as you are coming up hill from a covered position so on-track drivers may not see you exiting. Attempt to stay to the right as you exit so the racing line is clear for fast traffic. Battling into turn 3 is allowed if you feel you can hold the position with cold tyres.

Any questions, pop them below, otherwise I'll see you all tomorrow night and let's have a good race to start the season!

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  V8 Supercars 2016
Posted by: z00lu - 03-08-2016, 05:53 AM - Forum: General Motorsport - Replies (10)

Although there has been a fair bit of discussion around Clipsal on the chat group, I wanted to post some thoughts on it here;

While I am a fan of unpredictable finishes and the unlikely drivers nabbing a win, I thought the fuel drop rule made Sunday's race unfulfilling. Essentially in my eyes, Percat won on a technicality. When the race distance was reduced due to a time certain finish (I'll get back to that) the amount required for the fuel drop should also have been reduced.

As for time certain finishes, the race should start 30min earlier to allow for delays of any sort so we get to see a full race. In some cases delays may go beyond 30min but you would at least get close to the full race distance.

Pretty average effort in the end by race control, and I am not a fan of post race investigations on incidents that are so straightforward as to who is at fault - drive through penalties will more than likely result in the driver who infringed losing more point than what was deducted post race.

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  CANZ Formula B Social Support Series [Official Thread]
Posted by: x06 The Doc 06x - 03-04-2016, 03:51 AM - Forum: CANZ Series Discussion - Replies (11)

So I possibly should have gotten around to this a bit sooner...

The Formula B Social Support Series will run after the SCS and will follow around theach same locations. Some may use different varients just to mix it up a bit.

There will be a one lap qualifying for these races, which means a little bit of waiting around for the timer to run out (since 10 minutes is minimum session length) but adds a bit of variance to who starts where. 

These races will be around 6-8 laps long based on track length since the cars areally slightly quicker than LMP2 cars.

There will be no damage as its quite easy to get caught up in an incident and as such no one wants to have to retire after one corner. As it is a social series there will not be stewarding however here at CANZ clean driving is encouraged Wink

I will keep track of drivers points however not team points, and it will use a 10 down to 1 points system, that is first shall receive 10 points, second will receive 9 etc. In the event of more than 10 drivers participating, from position 11 onwards a consolation half point will be scored.

Please feel free to put forward ideas for fun ways to run a race, reverse grid etc, and also lock in a livery that you wish to use.

II think that's all, any questions then do ask away.

FINAL STANDINGS after Round 9 (Nurburgring GP):
1. Mr cat 64
2. z00lu 56
3. Doc 54
4. Scav3nger 49
5. Drifter 48
6. Chaos 46
7. Caderz 37
8. Dragon 25
9. TechWo1f 21
10. Woebe 18
11. Cozza 11
11. Alsimo 11
13. Rodger 8
14. Hunter 6

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  [SCS] Stewards Briefing - Round 1
Posted by: Scav3nger - 02-25-2016, 07:10 AM - Forum: CANZ Stewarding Centre - No Replies

Round 1, Road America, Stewards Briefing
February 25th, 2016

Teams and drivers are advised of the following information contained within:
Qualifying Procedure
Starting Procedure

Pit Entry and Exit

All information contained in this stewards briefing is created with the purpose of ensuring we have stable events, so CANZ administrators appreciate that everyone follows this information along with adhering to the CANZ sporting regulations.

Qualifying Procedure:
For the Sportscar Championship Series (SCS) we will be splitting qualifying for GT and LMP vehicles into two groups. GT cars will qualifying during practice 2 and LMP vehicles will qualify during the Qualifying session. This is to ensure that LMP vehicles always start ahead of GT vehicles even in the event of slower lap times. During practice 2 no LMP vehicles are to take to the track (read: exit the pit lane, fixing the spectate button by "going to track" then going to "back to pits" while still in the pitlane is allowed). During qualifying no GT cars may take to the track (same as before). In the event a vehicle (or vehicles) enter the circuit when they are not supposed to penalties may be applied.

The session will be set to 30 minutes, but only 20 minutes of the session will be used, the remaining time will be for drivers to finish their current laps before skipping to the end of the session.


Always keep note of who has qualified ahead of you so you know who to start behind at the start of the race. It is your responsibility to keep note of this otherwise you may need to start from the back of the field.

Starting Procedure:
The first lap of the race will be consumed for the rolling start to allow GT runners to get into their positions (having previously noted who they are to start behind), the LMP field will lead the group at a safe speed (90-100kph) around the installation lap and will form into 2x2 out of the last corner for the race start and reduce speed to 60kph to group the field up. The pole position for this round will be on the right.

The pole position driver will control their respective field, and may make the decision to start the race at any point past the start of the pit wall along the right side of the circuit until the start line, at which point the race will start regardless.

Pit Entry and Exit:
In the event the pit lane is required pit entry must be communicated with surrounding drivers early. Avoid touching the grass between the track and the pit entry as grass is known to reduce grip.

On pit exit, communicate clearly that you are exiting and ensure that you stay to the right if other traffic is in the area.

Thanks guys, have a good race!
(Next one will be better because I'll prepare it sooner than race day!)

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  [Forza Motorsport] Number Boxes and CANZ Vinyls
Posted by: Scav3nger - 02-18-2016, 02:07 PM - Forum: CANZ News - Replies (4)

Hey guys,

This thread is for the purpose of outlining the Forza number boxes for CANZ regulated series. If you are running in a CANZ series on Forza, these are required. Positioning may be overridden by series organisers, but in the event they are not, all positions offered in this thread MUST be adhered to (there are a few options), car regulation penalties may apply if positioned incorrectly.

Acquiring the Number Boxes:

You can acquire the number boxes simply by searching for the creator, which is me (Scav3nger), I haven't made much so CANZ related material should be easy to find in my creations. Alternatively you can search for the keyword "CANZ" and it should return the following:

[Image: bjOAgHJ.png]

A monotone logo is included should you wish to rock the CANZ logo anywhere on your vehicle, and it's also easy to trace should you need to copy it for design sharing. I have no need for the credits and would give it away (unlocked) for free if I could so trace away!

Positioning the box(es):

When it comes to positions for the number boxes, you have three options though they don't have to be 100% adhered to. The small box under the wing mirror or on the front of the forward-most door, the small box at the front of the rear-most door, or using the large number box at the front of the forward-most door. Some series may support less positions and would be factored into in the specific regulations. Here's a sample on a V8 Supercar:

[Image: 9N2xI4Q.png]

On the top-side you may position your numberbox rearwards of the top, or on the hood (size is optional but not much smaller than pictured to keep it readible at a distance)

[Image: SMQG7KH.png]

When using the large number box, you may use any colour for the number(s) provided it is easily readible (please, no fluro green or patterns/fill, gradients are allowed provided they are readible). For the smaller boxes, you may use white or yellow as pictured in the side view. With all number boxes you must use the box provided and not alter it in any way. This is a CANZ-wide requirement for consistent number box design across all cars. This is our promotional material, the only one we will ever force on our drivers, your coorporation in adhering to these requirements is appreciated.

Gamertag Plate:

The gamertag plate is back again to help set your name out from your outlandish liveries. Remember that your 'tag is required front and back, but the plate is not required unless it is deemed to be difficult to read your gamertag.

[Image: 92QTJew.png]

If you have any questions, post them up and happy painting!

Edits:
14/03: Updated positioning information
20/03: Updated intro

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  Motorsports Discussion
Posted by: CrashCaderz - 02-17-2016, 09:56 PM - Forum: General Motorsport - Replies (7)

Here we can discuss anything related about motorsports about liveries, drivers, races etc


Red bull racing has new look for 2016. I like it, looks cool

[Image: Red-Bull-2016-e1455745956120.png]

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  Rolling rods welcomes new driver into their ranks
Posted by: Chaos 7h30ry - 02-17-2016, 12:50 PM - Forum: Welcomes and Introductions - No Replies

Chaos 7h30ry and the Doc have been a team for 2 years now, today they welcome a new 3rd driver into the RRM brand, Unuseddragon488

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  Rocket League
Posted by: z00lu - 02-15-2016, 11:01 AM - Forum: Rocket League - Replies (19)

As mentioned in Scav's game plan for 2016, Rocket League is a likely feature. After all it is a pretty awesome game!!

So just to start off, it would be great to get an idea of how many of us are going to purchase it in the next month or so once it is released in the coming weeks.

Post below if you are keen for this game and would like to see some game nights happening with it.


Definite Rocket Leaguers:
z00lu
Scav3nger
MRN3 Drifter
deadx
Chaos


Maybe Rocket Leaguers:
Crash Caderz
Alsimo
Clasfied Hunter
Woebegone

Those who don't know what fun is:

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