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VASC Enduro Season 2016 Prediction Comp |
Posted by: Scav3nger - 09-12-2016, 06:54 AM - Forum: General Motorsport
- Replies (28)
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The Enduro Prediction Competition is back! Everyone who wishes to participate, will make their predictions on a variety of areas revolving around the Enduro season that starts this weekend at the Sandown 500. You will earn points for getting predictions correct, in some cases they may be worth more points than others. At the end of the enduro season, your points will converted to TSG Points and deposited into your accounts.
A new feature for this year is betting, you can opt to bet a percentage or fixed amount of your TSG Points for a bet you think is a sure thing.
Sample bet:
Pole position: Shane Van Gisbergen BET: 300 points
If Van Gisbergen gets pole position, you earn the 100 points plus 300 additional points for the bet. If he does not, you lose your 300 points (all calculations will be made at the end of the enduro season too, so be careful that you may run into negative TSG Points if you bet, and lose, too much).
- All predictions must be placed by Thursday 11:59pm EDST, at which point the thread will be locked.
- In some cases points will be awarded to the person(s) whose prediction is closest - e.g. if the first safety car comes out on lap 10 and no one predicts this correctly, the next closest prediction will get the points.
Sandown 500 QUALIFYING & PRACTICE:
Pole position (100p):
Last place (25p):
Fastest lap time in practice across all sessions (50p):
Sandown 500 RACE:
What lap will the first safety car appear on (not including a start under the safety car) (20p):
Who will be involved in the first crash (can be a single car crash) (20p):
How many Safety Cars will occur across the whole race (50p):
Who will set the fastest lap of the race (50p):
Who will be the first to retire from the race (25p):
How many DNF's will there be (50p):
Which team (ie FPR, Red Bull, Tekno) will be the first to stuff up a pit stop, includes driver stalling the car (30p):
How many ad breaks will there be in the Free-to-air coverage (from the start of the race, to completion of the final lap) - (40p):
Who will win (100p):
Podium positions (name the three teams on the podium in order - must be exact) (300p (100 for each correct answer, 50 if they're on the podiun but in a different position)):
Thread will be locked on Thursday night after the Project CARS races are finished so get those predictions in!
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Rumble update |
Posted by: z00lu - 09-10-2016, 01:37 AM - Forum: Rocket League
- Replies (5)
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The rumble game mode would be great fun if it weren't for the frame rate / lag issues. But not sure if it is isolated to rumble because I was having similar issues in Standard as well. Anyone else getting these problems?
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YouTube content for TSG |
Posted by: z00lu - 09-09-2016, 12:38 AM - Forum: Off Topic
- Replies (8)
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So attempting to bring discussions from the FB chat over to the forum regarding race replays and other YouTube content to help build the community, here is my take on a few things:
Here is a breakdown of time taken to creat the race replays I produced for RGL:
Footage capture: 30-50min per race
Initial editing: 2-3hrs per race
Graphic content: 1hr per race
Pre-commentary editing: 1hr per race
Commentary: 30min per race (not allowing for any stuff ups where you have to redo it)
Final edit: 30-40min per race
Render: up to 1.5hrs per race (this would vary depending on PC specs)
Then upload to YouTube .......BUT;
In order to have championship standings etc accurate on the video, all stewarding needed to be complete and all database entry upto date. This also meant allowing time to settle any disputes with stewards findings.
At the height of it all, I was doing two races per round with approx 2-3 week gaps, so you add all that up, then try and fit that into your weekly routine.
Going forward, the option of doing it all live via spectator mode will only work with Project Cars unless Turn10 fix the Hud in Forza. Obviously doing it this way and reducing the graphic content to bare minimum will enable replays to be created much faster. This also applies to Rocket League.
Next year if there is any chance for me to do some videos of project cars I will.
OTHER CONTENT:
With the DVR system on the Xbox, we now have the opportunity to easily share moments in games that we could compile for top ten plays and/or fails for various games we play. An example would be someone scoring an awesome goal in rocket league, then getting the Xbox to record it. As soon as possible after that, you can share the video with whoever is compiling them to make a full video of such moments.
But again this needs someone to champion it and make it happen. Obviously it needs to be someone with a capture card. It would mean picture quality is slightly reduced but it's better than nothing.
I could very well do most of these things listed above, but I have dedicated a lot of my time over the past 8 years towards such things, and I have other things I want to do, including game more (something you can't fit in if all you are doing is creating YouTube content like this)
Happy to hear suggestions on different ways forward
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PS4Pro Announced, Lacks UHD Blu-Ray Player |
Posted by: Scav3nger - 09-08-2016, 03:19 AM - Forum: Off Topic
- No Replies
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According to some, the news that the PS4 Pro will not include an Ultra HD Blu-Ray player is a bit of a misstep. However it may not be as bad as it sounds, but for a $399 USD price point those that want a UHD Blu-Ray player in a console now look to the Xbox One S instead.
Considering, however, that the digital age is approaching at a rapid pace (not that our country's internet infrastructure is keeping up with it) the move not to include a UHD BluRay drive somewhat echo's Microsoft's initial plan to have the Xbox One be always online and push for digital games over physical media.
One thing is for sure, it will be interesting to see how the numbers for the One S, with Scorpio on the horizon, and PS4 Pro, after this announcement, play out. I can see a few people being disappointed with this decision but ultimately I feel the decision wouldn't have been made without a hint that UHD Blu-Ray's aren't being taken up as quickly as content producers would have liked.
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TSG BYOT II for Xbox One and PC |
Posted by: Scav3nger - 09-05-2016, 03:24 PM - Forum: Rocket League
- Replies (6)
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TSG's Bring Your Own Team II (Xbox One and PC)
With the first season of the Soccar Championships coming to a close, it's time for another BYOT. For this tournament players and captains will be free to assemble their own teams in a one night knockout contest (this time with more knockout)!
The competition will take shape in a double elimination bracket of 3v3 games, which will be organised based on the number of teams entered. This competition will be open to Xbox AND PC players so spread the word!
All games will use default mutators (including 5 minute game time to keep things rapid-fire). Remember that cross platform play must be turned on while playing in private lobbies with the other platform!
Signups for teams and players can be made here, anyone looking for a team, or looking for players, can also do so here.
Final date for the competition is TBA, but we're aiming for Tuesday September 27th.
REGISTRATIONS:
Scav3nger
Clasfied Hunter
MRN3Drifter
Teams:
Marauders: z00lu, MrDaddyDavis, deadx89
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Interest in F1 2016 series |
Posted by: CrashCaderz - 08-27-2016, 01:45 AM - Forum: CANZ Series Discussion
- Replies (18)
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With this years F1 game being an improvement to previous titles (surprisingly from codemasters) I'm just wanting to get interest into how many of you would like to have a F1 2016 series next year in CANZ. We haven't had an F1 series before and i think it'll work well with Drivers Championship, but also Constructors Championship with 2 car teams. I'm just looking for interest, so formats or information haven't been decided on yet. Comment if your interested, i think it will be a good series if we can get it going.
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